Transformace
*Jakýkoli element lze transformovat
*Transformace nedeformuje kvalitu
*Transformace
*Předdefinované
*rotace, zvětšení,
zkosení, posuv
*a obecná maticová
*3D ekvivalenty
*Vliv na umístění tvaru
*LayoutTransform
*Prvek je nejdříve transformován a pak aplikován layout
*RenderTransform
*Layout neví o transformaci
Any element can have a transform applied to it. You can either apply a RenderTransform, which modifies how the element appears without changing layout behavior. Or you can specify a LayoutTransform, in which case the layout system will take the effects of the transform into account.

You can apply any combination of scaling, rotation, shearing, and translation. (I.e. any affine transformation. Affine transformations are ones that preserve straight lines – points lying in a straight line before the transform will also lie in a straight line after the transform.)