WPF’s 3D
support provides a substantially simpler model than DirectX. Of course this
comes at some cost – 3D in WPF will never be quite as fast as using DirectX.
But if you don’t need to push the graphics card to its limits and want some
reasonably simple 3D models in your app, WPF makes this simple to do. |
|
WPF
brings 3D scenes into a 2D world – you can place 3D models into the world of
2D layout. There’s also a degree of integration in the other direction –
WPF’s 3D feature can use any of the Brush types available in the 2D world. |